SUMMARY
To thwart the calamitous Grand Fall, Rid Hershel and his comrades, Farah, Keel, and Meredy, have successfully procured the three powerful Craymels from Inferia. However, their journey towards Mount Farlos takes a perilous turn when the bounty hunter Marone Blucarno abducts Rid, prompting the group to change course towards the distant Belcarnu archipelago. Stranded on the islands, they come face to face with a pressing danger lurking in Inferia's periphery, forcing them to confront a string of adventurous challenges.
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